Idlescape Logo
News
Patch Notes
Rules
Getting Started

Spooky Season

update main image

0.21.8a

  • Fix tag generation in our backend, fixes ammo pouch issues
  • Added UI elements to show unobtainable gathering loot / scholar stuff
  • Fix loadout ability rotation order
  • Expose transform data to client for NERDS
  • Split loadout copy to equipment and food
  • Only show gear stats on equipment tab
  • RESEARCHING not SCRAPPING (text fixes)
  • Mobile timestamps setting
  • Various number formatting fixes/updates
  • New lore book
  • Corrupted Ring stats update to use C2.0 stats since it was basically unchanged since refactor
  • Added a fishing xp multiplier to rarer nodes, this is not currently shown in the UI fully but rarer nodes (anything that requires bonus to roll or has a really low chance without bonus stats) give up to 1.3x XP per action scaling with rarity of node
  • Affix chance UI handling improvements
  • More referral handling improvements, esp. error handling

Lore Competition!

πŸ“œ Dear Experts of Idlescape Lore, and Other Mere Mortals, πŸ“œ

Whether you've read the lost journal or burned the Demonic Orders, Idlescape without lore books is not the same. Whether you've found the fabled Animal Treats or are yet to discover them, we welcome your stories to Idlescape.

We're excited to announce the Lore Book Competition, and this time it's spooky! πŸ•ΈοΈπŸŽƒ

Anyone is welcome to enter, and your lore book can contain (mostly!) anything you want. Whether you write a recipe with the sinister flair of the Goblin Chef, or perhaps sketch a crude map of the eerie Hidden Mine with a description of what lurks deep within, we eagerly await your spine-tingling tales!

Competition Details:

πŸ“… Deadline: November 1, check Discord for exact times πŸ“Œ Submissions: Post your spooky story in the #lore-contest channel/forum. Make it as easy as possible for others to read your story (discord messages or a Google Docs link is preferred). Each participant can submit up to three entries, with a (soft) maximum of 1000 words per story. Only the highest voted entry per player is counted. πŸ“© Voting: Other players can vote for their favorite lore books using emojis. Voting will continue for another week after submissions close

Prizes:

πŸ† 1st Place: 6,000 Platinum and a gold medal πŸ₯ˆ 2nd Place: 3,500 Platinum and a silver medal πŸ₯‰ 3rd Place: 2,000 Platinum and a bronze medal

Winners will see their stories featured in the game, and will collaborate with our lore experts (JustinCreditRoll, Feylos, Nick) to give your stories the finishing touch and to make sure that they fit into the Idlescape universe.

Other stories might make it into the game if we think they fit. Authors of these will be rewarded with 1000 platinum.

So gather your courage, delve into the unknown, and may the best spooky lore win!

This community contest is only for mortal beings and creatures of the night. Silicone based lifeforms (AI) are excluded.

0.21.8 Patchnotes

UI

  • New Loadout Editor, with WIP Loadout Generator Support
  • Fixed down arrow deletes inputs

Balance Adjustments

  • Runecrafting base craft amount increased from 1 to 3, level divisor for bonus runes increased from 20 to 30
  • Fix Stygian Breasplate augment cost being 5x higher than its counterparts, now down to 1x like it should be
  • Major Farming rebalance, smooths out a lot of progress across the entire Farming progression.
  • Gathering Gear quests now reward "Prototype" versions of their skilling sets that give access to the set bonus and lower strengths of their related enchantments if the crafting level req for the recipe is unmet. Only for gathering, not production!

Farming Specifics

Peppercorn Seed: Experience: 120 β†’ 125 Level: 30 β†’ 45

Sugarcane Seed: Experience: 160 β†’ 190 Level: 20 β†’ 22

Wheat Seed: Mysterious Seed: 1-16 β†’ 1-8 Experience: 50 β†’ 35 Time: 30 β†’ 15

Potato Seed: Potato: 1-5 β†’ 1-6 Mysterious Seed: 1-16 β†’ 1-12 Experience: 40 β†’ 50 Time: 30 β†’ 20

Rice Seed: Mysterious Seed: 1-16 β†’ 1-8 Experience: 100 β†’ 45 Level: 25 β†’ 27 Time: 30 β†’ 15

Tomato Seed: Tomato: 1-5 β†’ 3-10 Experience: 60 β†’ 110 Time: 30 β†’ 40

Wildberry Bush Seed: Wildberry: 5-15 β†’ 5-20 Mysterious Seed: 1-24 β†’ 1-18 Experience: 200 β†’ 225 Time: 60 β†’ 45

Chili Pepper Seed: Chili Pepper: 1-5 β†’ 2-7 Experience: 90 β†’ 125 Time: 30 β†’ 40

Pumpkin Seed Level: 25 β†’ 40

Mushroom Spore Mushroom: 1-2 β†’ 1-1 Mysterious Seed: 1-16 β†’ 1-8 Experience: 70 β†’ 45 Level: 15 β†’ 17 Time: 30 β†’ 15

Tree Seed Log: 20-50 β†’ 15-40 Branch: 2-20 β†’ 1-15 Mysterious Seed: 1-16 β†’ 1-12 Experience: 450 β†’ 1000 Time: 120 β†’ 90

Oak Tree Seed Oak Log: 20-50 β†’ 25-65 Branch: 2-20 β†’ 3-25 Experience: 1250 β†’ 1750 Level: 17 β†’ 15 Time: 120 β†’ 150

Box Trap Bone: 2-8 β†’ 3-12 Hide: 5-15 β†’ 5-25 Fur: 1-5 β†’ 2-6 Raw Chicken: 5-15 β†’ 5-25 Feather: 50-150 β†’ 66-200 Experience: 30 β†’ 110 Level: 1 β†’ 5 Time: 30 β†’ 40

Pitfall Trap Bone: 2-8 β†’ 3-10 Fur: 5-15 β†’ 5-20 Rough Hide: 1-5 β†’ 1-6 Raw Beef: 5-15 β†’ 6-18 Milk: 10-30 β†’ 10-35 Experience: 100 β†’ 125 Level: 10 β†’ 13 Time: 35 β†’ 40

Bird Trap Raw Chicken: 25-75 β†’ 20-55 Feather: 500-1500 β†’ 375-1125 Phoenix’s Feather: 1/100 β†’ 3/400 Mysterious Seed: 1/2 (5-15) β†’ 1/10 (3-12) Experience: 325 β†’ 350 Level: 20 β†’ 23 Time: 120 β†’ 90

Bear Trap Bone: 5-15 β†’ 10-35 Bone Plate: 5-15 β†’ 10-35 Chitin: 5-15 β†’ 10-40 Scale: 1-5 β†’ 3-12 Raw Beef: 40-50 β†’ 80-150 Experience: 400 β†’ 650 Level: 35 β†’ 50 Size: 1 β†’ 2 Time: 50 β†’ 60

Monster Trap Bone Plate: 10-30 β†’ 60-180 Scale: 5-15 β†’ 30-90 Spider Legs: 30-50 β†’ 180-300 Goblin Brain: 30-50 β†’ 180-300 Satchel: 1 β†’ 1-10 Experience: 500 β†’ 2250 Level: 50 β†’ 60 Size: 1 β†’ 4 Time: 60 β†’ 90

Mysterious Seed Experience: 600 β†’ 400 Level: 1 β†’ 5

Worm Composting Bin Experience: 50 β†’ 60 Level: 5 β†’ 6

Willow Tree Seed Experience: 1800 β†’ 1600

Banana Tree Seed Experience: 2250 β†’ 2100 Level: 20 β†’ 25

Apple Tree Seed Level: 20 β†’ 30

Maple Tree Seed Level: 25 β†’ 40

Yew Tree Seed Experience: 4950 β†’ 5000 Level: 35 β†’ 50

Elder Tree Seed Level: 50 β†’ 60

Sageberry Bush Seed Experience: 450 β†’ 600 Level: 25 β†’ 60

Net Trap Experience: 300 β†’ 200 Level: 25 β†’ 33

Nature Totem Level: 40 β†’ 50

Earth Totem Level: 40 β†’ 50

Water Totem Level: 40 β†’ 50

Coalescing Totem Level: 40 β†’ 50

All drop rates have been adjusted to compensate. Trap crafting cost and xp was adjusted accordingly.

Some of the basic seeds can now be crafted into Seed Oil (Crafting -> General), which can be prepared for bitter and spicy essence.

Totem crafting level now matches the farming level of 50. Crafting cost reduced: Runes: 5k (6k for Coalescing, 0 for Water) -> 1k Stone: 1k -> 400 Additionally each totem is now thematically linked to a skill Earth - Mining Nature - Foraging Water - Fishing Coalescing -> Combat Each totem now has two crafting recipes. One requires early game, one late game resources from the respective skill.

XP from 1x1 seeds was nerfed as mentioned before from 600 to 400. But larger myst seeds now also get more xp, even though the xp per seed still get smaller and smaller the larger the seed is. A 4x4 gets 3280 xp, about half of what 16 1x1 seeds would give.

More WIP Stuff coming with update, check back later to see if they made the cut