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The Ol Switcheroo

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Unsorted List of Shenanigans

  • Notification when non-leader doesn't have full inventory
  • Combine monster and dungeon drops before announcement
  • Improved some routing problems
  • Improved^tm NickUI^tm Quest Categories
  • Show current playerbase activity
  • Loadout recommendation overhaul- lots of improvements, check it out!
  • Item visuals order overhaul
  • Elves and Beasts have had their primary weaknesses swapped; Elves are now weak to Melee and Beasts are now weak to Range. This comes with some other minor stat adjustments
  • Royal Reverence boosts nature accuracy
  • Cannon Piercing affinity and accuracy slightly reduced
  • Hands of Khaast affinities improved
  • Hopefully fix some IOS specific UI issues
  • Don't consume prospecting stacks when empowered prospecting triggers
  • Only show "All foods" and "All pots" when market isn't empty
  • Add new fancy research filters
  • Add confirmation when researching augmented items
  • Removed junk from some caches that snuck by
  • Show related scroll/dungeon key in quest triggers
  • Scroll food loadout instead of stretching
  • Clarify dwarven engineering description
  • Restart socket if client falls asleep / disconnects
  • Consistent Chef rework! After an hour of cooking you will always produce the higher quality. After 6 continuous hours it will produce the next quality up. For brewing, it increases the number of potions made.
  • A bunch of backend cleanup for how we handle the action queue
  • Fire Orb big magic buffs
  • Wand of the Phoenix better Fire affinity and 1 handed
  • Reduced slate spire xp from 50 to 40
  • mantis shrimp scraps per research attempt dropped to 1 for all
  • increased chance to roll shrimp scrap a bunch and max shrimp scrap roll in maelstrom increased from 66 to 82
  • shrimp raid minimum shrimp scrap upped from 1 (lol) to 70, max upped from 240 to 340
  • shrimp are weaker in general to fire and nature, but stronger against ice
  • Removed some combat quirks / hidden mechanics- removed the innate hidden chaos weakness and the 1.5 minimum hit multiplier
  • Castle Map cost changed from 80 scale to 20 scale, 20 leather, and 10 yew logs
  • Made loaded dice description more clear
  • Fix True Blue preview
  • Fix loot announcements for other players in party

What's Coming Soon^tm?

  • IS+ Gift Subs