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Mastery Achievements

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0.21.18a

  • Fix foraging/mining masteries getting some reqs/rewards mixed up
  • Fix all potion selection marketplace buy UI crash
  • When an invalid talent is found it should now filter the invalid one out instead of doing a full reset
  • More bonus stats from skilling masteries as well as skill specific enchantments as secondary bonuses
  • Fix fishy fortune interacting with some items incorrectly

50+ Mastery Achievements and Talents

  • 6 Achievements for any skill reaching a certain goal
  • 5 Achievements for Total Mastery Level goals
  • 3 Achievements for every skill
  • Talent rewards for total mastery level goals (lesser intuition) and stat bonus awards for the per-skill achievements
  • Fully retroactive, you will definitely get spammed with notifications and rewards on loading the update

Other New Stuff

  • Added a congratulatory popup when maxing a skill
  • Settings to skip scholar or wealth notification warnings

Balance Changes

  • Arrows/Quiver/Pendant slot can now take reduced skilling level affixes
  • Small Bag of Holding tier overriden from 0.5 to 1 so it can take affixes
  • Reduced affix reroll dust cost from 2 to 1.5
  • Combat Talismans can now roll a ton of combat related affixes

Fixes

  • Fixed some talent requirements sometimes being inconsistent
  • Fixed running out of augmenting resources sometimes leading to action queue getting exited as if an error had occurred instead of skipping to next valid
  • Fix Oil Rig talent not requiring mastery fishing (this might give a 'free' respec to some people, sorry!)
  • Adjusted description for lesser magic tome transformation steps
  • Fix double progress in quests/achievements while scrollcrafting
  • Remove listing selector for single variant food
  • Fix talents not being automatically being added on reward, sometimes
  • Fix random throw cooldown
  • Fix Elven Student stats
  • Extend tab order when buying new inventory tabs
  • Expose monsters to console
  • Add long description to fishing stat affix
  • Fix legendary/master effect on dangerous encounters
  • Minor optimization to lootlog
  • Fix bonus shard calculations starting at 100% strength req instead of 0%
  • Fix closing popup for affix selection confirmation dialogue

zoomba has been asking for this for literally months now, pls direct any and all ire towards him KEK