0.21.18a
- Fix foraging/mining masteries getting some reqs/rewards mixed up
- Fix all potion selection marketplace buy UI crash
- When an invalid talent is found it should now filter the invalid one out instead of doing a full reset
- More bonus stats from skilling masteries as well as skill specific enchantments as secondary bonuses
- Fix fishy fortune interacting with some items incorrectly
50+ Mastery Achievements and Talents
- 6 Achievements for any skill reaching a certain goal
- 5 Achievements for Total Mastery Level goals
- 3 Achievements for every skill
- Talent rewards for total mastery level goals (lesser intuition) and stat bonus awards for the per-skill achievements
- Fully retroactive, you will definitely get spammed with notifications and rewards on loading the update
Other New Stuff
- Added a congratulatory popup when maxing a skill
- Settings to skip scholar or wealth notification warnings
Balance Changes
- Arrows/Quiver/Pendant slot can now take reduced skilling level affixes
- Small Bag of Holding tier overriden from 0.5 to 1 so it can take affixes
- Reduced affix reroll dust cost from 2 to 1.5
- Combat Talismans can now roll a ton of combat related affixes
Fixes
- Fixed some talent requirements sometimes being inconsistent
- Fixed running out of augmenting resources sometimes leading to action queue getting exited as if an error had occurred instead of skipping to next valid
- Fix Oil Rig talent not requiring mastery fishing (this might give a 'free' respec to some people, sorry!)
- Adjusted description for lesser magic tome transformation steps
- Fix double progress in quests/achievements while scrollcrafting
- Remove listing selector for single variant food
- Fix talents not being automatically being added on reward, sometimes
- Fix random throw cooldown
- Fix Elven Student stats
- Extend tab order when buying new inventory tabs
- Expose monsters to console
- Add long description to fishing stat affix
- Fix legendary/master effect on dangerous encounters
- Minor optimization to lootlog
- Fix bonus shard calculations starting at 100% strength req instead of 0%
- Fix closing popup for affix selection confirmation dialogue
zoomba has been asking for this for literally months now, pls direct any and all ire towards him KEK