0.21.16d
- Reduced vendor costs for some more expensive dungeon keys and their components
- Fix some winter event theme texts and timers
- Added Poison Offensive and Defensive affinity affixes
- Added a new lore book from Feylos
- Added Fresh Forager, Slag Bonus, and Slag Refinement affixes
- Added skilling affix support for skilling sets
0.21.16c
- Made some monster minimum hits consistent to their global setting
- Fix broken hammer head image
- Overcharged enchantment slot UI for items with higher default enchantment strength than they normally have (loot jewelry)
- Improve formatting in market notification
- Handle a few malformed loadout issues, this will fix a lot of action queue fail states for some players
- Fix Guest Logins
- Added functionality to the player report button
- Decreased Dwarven Hammer Necklace aug costs for addy and rune bars
- Added augmenting recipes for champ belt and spiked cuffs
Event Changes:
- New event quest to introduce players to the basics of the winter theme
- Added UI timer for next snowball fight
- Can now do /throw without a target to throw at a random player (on a 5s cooldown)
- Delay between events reduces from 2-6h to 1-4h
- Event duration increased from 90s to 120s
- Frigid Wraith rate increased from 1/20 to 1/7
- Player general cooldowns removed; cooldown on targeting the same person though
- Improved text for notification and announcements
- Participation rewards rescaled
- Friendly fire enabled (you don't get rewards for hitting your friends though!)
- More snowball messages, some specific to Frigid Wraiths
- Visual cooldown added for phases, when eliminated, or when using random throws
- Buffed snow drop range from 100-300 to 100-500
- Added event tokens to participation loot table
Winter Event
Frigid Wraiths are invading Idlescape this Winter and only you can stop them!
Gather your arsenal of Snow Balls through any action- Gathering, Production, or Combat- to defeat the invaders with the mighty /throw command! Maybe you should even consider researching larger, more powerful Snow Balls?
Frigid Wraiths can be pretty sneaky! Make sure to be careful about friendly fire; while the Wraiths may not be able to target another Wraith, mere humans can eliminate one another and weaken humanity's attempt to push back these corrupting spirits.
A global participation pool of rewards and buffs is generated based on the participants in the encounter. A personal reward is also generated based on the number of Frigid Wraiths you can take down as a human, or number of humans you can take down as a Frigid Wraith.
Oh, wait, did we forget to mention that this is Player vs. Player? (don't worry about your gear or stats, only your snow ball /throwing arm matters here)
See you on the field!
There is a new setting in the chat category to ping players when an event is about to start, it's off by default.
Other New Stuff
- Legendary weapon from Giant's Keep- the Shattered Forging Hammer, with freshly kitbashed placeholder art! This is essentially a blunt Shapeless Scythe, focusing more on high single target damage.
- Giant Champion's Belt from Giant's Keep- grants a little bit of protection but additively boosts your maximum hit multiplier
- Spiked Cuffs from Giant's Keep- grants a little bit of stamina and agility but additively boosts your minimum hit multiplier
- Some new enchantments/affixes coming soon^tm
- New Chest sharing button in chat
Balance Changes
- Non-Combat talent costs have been significantly decreased to make them cheaper on average to their Combat counterparts
- Reduce seed oil crafting cost
- Decrease totem drop rate from myst seeds
- Corrected World Shaper ability inconsistencies (range/mage versions of ability are now as good as melee)
- Adjusted monster HP scaling from difficulty; it's slightly higher pre-difficulty 10, but spikes hard after that
Fixes
- Fixed species display in bestiary
- Enforce General Shop limits