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0.20.6c

  • Fix set difficulty on elite clears
  • Fix some crashes
  • Fix queue toggle button for augmenting/research
  • Fix cold-blooded stats
  • Fix Gear Scraps description
  • Add restored cloth to cloak of the void cost
  • Fix affix reroll talent
  • Added permanent Intuition 10 to Season 2
  • Added permanent Intuition 10 and Haste 10 to Season 2 Ironman
  • Madness Buff Strength rolls will now always be at least half the buff strength shrine, i.e. if the strength shrine is 10 it could roll from 1-10, but now if it rolls 1-4 it will be forced to be 5. This should result in significantly better buffs overall

0.20.6b

  • Added max button to toggle queue dialogue
  • Fixed most of the descriptions reported in the mass typo thread
  • Fix critical aug dropping legendary tools to +1
  • Fix zone specific difficulty slider
  • Fix doubled up inactive buffs
  • Fix incorrect affix strength in active effects UI
  • Active Effects components is closer to the other buff panels in style
  • Fix referral loop check
  • Fix activating a character getting stuck, probably
  • Active Effects now show relevant global buffs too

0.20.6a

  • Crash fixes

Researching Tweaks

  • Added support for secondary items available when researching, both on success and failure.
  • Removed Obsidian Glass and Crystal Scale crafts and moved them over to Research failure rewards as a secondary on top of the existing gear scraps
  • Shrimp weapons can now break down into a decent chunk of shrimp scraps
  • Infernal Dust is produced on Obsidian research success
  • Prismatic Dust has a 10% chance to be produced on Black Opal jewelry
  • Cracked Shrimp Baubles can be sourced from researching shrimp baubles
  • Shrimp Armor now requires the correct Raw Shrimp item

Augmenting Tweaks

  • Gear with specific transform augment levels no longer skip the transform if they exceed the specific level, usually through critical augmenting giving 2 augment levels instead of one. This affects Bestial items, Razorfin, and Bags of Holding.
  • Dungeon Keys and Elite Scrolls can no longer be critically augmented, they will always only increase by 1 level.

Balance Tweaks

  • Increased drops of Shrimp Scraps

Bug Fixes

  • Fixed Wrath and War ability icons
  • Fixed some inconsistent reward behavior with referrals
  • Soul Wisdom enchantment and affixes are properly deprecated
  • Fixed some IS+ related technical issues

New Things

  • Really fast actions that are hard capped (such as UBER FAST actions in S2) now give a production multiplier bonus based on how fast it should have been, up to 5x more produced per action.
  • New lore book
  • Added new UI component to the status bar to show all active effects for your currently active action
  • New Quest UI
  • New Settings UI
  • New Combat Zone quests

Quest Tweaks

  • Runes of the Lava Maze's first step can be completed by turning in 5000 slates or doing the 2500 gathering actions like originally

Madness Tweaks

  • Halved the chance for Theme to switch when maxing a skill

Background Work

This stuff isn't live yet but we're currently in the process of rewriting login and authentication systems to support alternative sources, i.e. a mobile app or steam client. It hasn't been looked at since porting the original pre-refactor implementation to the refactor, so it's great pain to work on.

Oh, and Season 2 Ironman gets its own chat channel. Woo!