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More Talents, More Balance!

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Steam Update

We are currently waiting for Steam to review the latest build to begin allowing public playtesting!

New Talents!

  • Novice and Master Treasure Hunter - gives 1 level of TH each
  • Critical Striker - 1 level of critical strike
  • Thick Skinned - 1 level of Demon Skin
  • Lightfooted - 1 level of Nimble
  • Fortitude I and II - 1 level of fort then 2 levels of fort
  • Reckless Attacker - 1 level of recklessness
  • Elemental Stability - 5 levels of elemental stabilization
  • Mass Crafter I, II, and III - 5, 3, and 2 levels of Mass Crafter (bonus bulk output)
  • Force/Convergence/Finesse I, II, and III - II and III use the "Overpowering" version that reduces the defensive stat to boost the offensive one.
  • Messy Eater - Reduces food cooldowns and healing by 15%

Balance

  • Affix doublers now properly boost scholar
  • The Hamster Mining talent now requires 60 (non-mastery) mining
  • Removed Embers, Loot Goblin, Archaeology, and Refining from the Platinum Buff shop in advance of 1.0's fresh economy. They will most likely come back at some point!
  • Adjusted the augment costs of several legendary tools:
    • Elvish Hoe: Diamond -> 10 polishing paste, Styg Bar 10x to 1x, added 1 Ichor
    • Ocean's Embrace: Aquamarine 5x to 1x, added 2 Myst Driftwood
    • Grovekeeper: Elder Logs 10x to 1, added 3 Yew Logs
    • Dwarven Rocksmasher: Added 3 stone
    • Ancient Runic Chisel: Halved all gem related costs
  • Ancient Cloth Fragments can be doubled / efficiency'd to bring it in line with other skilling dungeon materials
  • Overhauled the junk drops of Dungeons; now their average junk drops are in order based on their intended difficulty level. This includes buffing some of the higher level dungeons and nerfing some lower level ones. Does NOT affect their Dungeon Caches drops.
  • Adjusted Refining tables ever so slightly
  • Mantis Shrimp now has the 'Shrimp Skin' item set bonus which enhances Demon Skin and gives a % chance to deflect the damage that was reduced

Bug Fixes

  • Fixed Demon Skin always applying the flat reduction instead of the % reduction when % reduction beat flat

UI Tweaks

  • Clarified some Affix descriptions/names
  • Added a warning chat message for IS+ expiring within a week, happens when MOTD is sent