0.19.1a
- Can soulbind/augment the new jewelry in Dark Vault
- Fixed offline tracking
- Prevent infinite locked wheel state blocking some inputs
- Soul Wisdom can now properly be applied to all skilling sets
- Tweaks to some buff handling behavior for more consistency
- More consistent merc loadout logic, should be less "sticky" on UI
- Fixed the rat/goblin mixup in low level combat locations
Bug Fixes
- Fixed mercs attacking before an enemy spawned, potentially wasting a buff cast
- Resort merc/mob buffs to fix strength selection stuff
- Fix alchemy potion tooltip location
- Shrimp can be prepared to get baubles
- Fix 'Respawning...' stuck in CombatInfoBar
- Made chat stick to the bottom
- Don't eat combat food from stockpile
- Fix activity log not using the intended space
- Fixed runecrafting amount formula
- Placeholder combat asset for royal elven hat
- Fix some incorrect behavior when unblocking users who have changed their username recently
- Commands are now case insensitive again
- Fixed some incorrect / typo descriptions for enchantments
- Unstuck mercenaries in UI
Balance Changes
- Adjusted alchemy formula for consistency and intuitiveness
- Adjusted the greater imbued wand essence crafting requirement
- Mercs now get buffs from food
- Spades and Vault key comps are ~4x rarer to drop
- Improved difficulty scaling of Enchanted Armory, now scales up to diff 15
- Removed Titan, Blademaster, and Torn Banner from Dark Vault
- Added Dark Ring, Crown of Spikes, and Pendant of Virulence to Dark Vault
- Dark Ring - ring, reduces defenses but improves offenses a lot
- Crown of Spikes - pendant, passive deflect but cannot dodge and much lower accuracy
- Pendant of Virulence - pendant, DOTs auto resolve at half damage but synergizes with Living Death
- Living Death synergizes with Pendant of Virulence, the lower your HP the greater the damage your auto resolved DOT does
- Royal Reverence has had its agility bonus halved; dodge to get acrobatics has been buffed massively and now scales to remaining HP. This set bonus is now primarily focused on DPS and not dodge tanking.
Other Things
- Surrounding players in the hiscore will now be shown
- Slightly more verbose explanation for required feedback fields
- Optimizations and improvements to loadout food handling
- Added a new preparation option for cooking: prepare evenly
- Various UI optimizations and component refactoring
- Can now filter affix by effect... soon^tm!
- Can now filter by cooking tag and cooking enchantment
- Lots of backend/frontend optimizations
- Some more work for quests/achievements
- Gathering Dungeons now have bestiary entries from the relevant gathering elite scrolls
- April Fools gear can now be used as cosmetics